Knapp, J. 2016. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days. Banfield, R. 2015. Design Sprint: A Practical Guidebook for Building Great Digital Products Stickdorn, M. 2018. This Is Service Design Doing: Applying Service Design Thinking in the Real World Google Ventures. 2016. The Design Sprint. https://www.gv.com/sprint/
Pre-assignment & Design Sprint Workshop week
Self assesment by a team and by each team member individually.
11.10.2021 - 05.11.2021
24.05.2021 - 30.05.2021
20 - 40
Juha Uutela, Tomas Illman
Turvallisuuden ja riskienhallinnan koulutus (HTA2), Laurea Leppävaara, Liiketalouden koulutus (HLA2), Laurea Leppävaara, Tietojenkäsittelyn koulutus (NTA2), Laurea Leppävaara
YIT creates better living environments by developing and constructing housing, business premises, infrastructure and entire areas.
Pre-assignment 11.10. - 31.10.2021
Design Sprint Workshop week 1.11. - 5.11.2020
Google Ventures. 2016. The Design Sprint. https://www.gv.com/sprint/
Pre-assignment on student's own time 11.10. - 31.10.2021
Full time work during 1.11. - 5.11.2021
During the Design Sprint week it will be provided an application solution to the customer’s digital application problem of a service. Before creating a prototype the best possible customer understanding will be gained from the selected customer group. First you will create iteratively a concept of the application solution, find out what are the customer needs and what are the main problems in the use and usability of the service.
The prototype will be created and tested on a fast schedule by taking into account the information and the observations collected from the customer group. The customer group’s real need for the service and the problems in the use of the application will define the direction of the service development. The marketing communication of the application solution to the customer group will also be defined.