Knapp, J. 2016. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days. Banfield, R. 2015. Design Sprint: A Practical Guidebook for Building Great Digital Products Stickdorn, M. 2018. This Is Service Design Doing: Applying Service Design Thinking in the Real World Google Ventures. 2016. The Design Sprint. https://www.gv.com/sprint/
Note for a student! There are three alternative ways to study this study unit: project, online or sprint. This is Design Sprint
09.03.2020 - 13.03.2020
25.11.2019 - 01.12.2019
20 - 40
Laurea Leppävaara, liko
Juha Uutela, Tomas Illman
During the Design Sprint week it will be provided an application solution to the customer’s digital application problem of a service. Before creating a prototype the best possible customer understanding will be gained from the selected customer group. First you will create iteratively a concept of the application solution, find out what are the customer needs and what are the main problems in the use and usability of the service.
The prototype will be created and tested on a fast schedule by taking into account the information and the observations collected from the customer group. The customer group’s real need for the service and the problems in the use of the application will define the direction of the service development. The marketing communication of the application solution to the customer group will also be defined.
HLA2 Liiketalouden koulutus, Laurea Leppävaara (Finnish)
Kesko Oyj, K Digital unit
pre assignment 17.2. - 8.3.2020
Design Sprint week - Innovation week 9.3. - 13.3.2020
Google Ventures. 2016. The Design Sprint. https://www.gv.com/sprint/
full time work during 9.3. - 13.3.2020
pre assignment on student's own time 17.2. - 8.3.2020